Party: Difference between revisions
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| Line 15: | Line 15: | ||
|- | |- | ||
| 2 || 120% || 60% | | 2 || 120% || 60% | ||
| | | 200% || 100% | ||
|- | |- | ||
| 3 || 140% || 47% | | 3 || 140% || 47% | ||
| | | 280% || 94% | ||
|- | |- | ||
| 4 || 160% || 40% | | 4 || 160% || 40% | ||
| | | 360% || 90% | ||
|- | |- | ||
| 5 || 180% || 36% | | 5 || 180% || 36% | ||
| 440% || 88% | |||
|- | |- | ||
| 6 || 200% || 33% | | 6 || 200% || 33% | ||
Revision as of 12:48, 28 May 2020
Experience Setup
Experience setup can be changed at any time (as long as the party leader is on and all online members are within 30 Base Levels).
- Each Take: Party members only gain EXP for monsters they do damage to.
- Even Share: EXP is split between party members. For example, if a Wizard is sharing with a Priest and Monk, the experience gained by the monsters killed by all three will be equally distributed between the three of them. In a party of more than 2 characters, there is a 20% EXP bonus per character beyond 2. Only people within 15 Base Levels of each other can share.
| Official | Alice | |||
|---|---|---|---|---|
| Characters | Total EXP | Per Person | Total EXP | Per Person |
| 2 | 120% | 60% | 200% | 100% |
| 3 | 140% | 47% | 280% | 94% |
| 4 | 160% | 40% | 360% | 90% |
| 5 | 180% | 36% | 440% | 88% |
| 6 | 200% | 33% | ||
| 7 | 220% | 31% | ||
| 8 | 240% | 30% | ||
| 9 | 260% | 29% | ||
| 10 | 280% | 28% | ||
| 11 | 300% | 27% | ||
| 12 | 320% | 27% | ||