Mora Equipment: Difference between revisions

From Alice in Renewal
Jump to navigation Jump to search
Line 845: Line 845:


== Recycling ==
== Recycling ==
You can exchange unneeded Mora equipment for extra {{Item List2|id=6380|item=Mora Coins}}.
* สามารถ Recycle อุปกรณ์ของเมือง Mora ได้ โดยจะได้ชิ้นละ 3 เหรียญ ยกเว้น , Nab Ring และ Ur's Plate จะได้แค่ 1
 
อุปกรณ์ของเมือง Mora ที่เหลือหรือได้มาเยอะเกินสามารถนำมา Recycle เป็น '''{{Item List|id=6380|item=Mora Coins}}''' ได้ โดยจะได้ชิ้นละ 3 เหรียญ ยกเว้น {{Item List|id=15042|item=White Wing Suits}}, {{Item List|id=2887|item=Nab Ring}} และ {{Item List|id=15036|item=Ur's Plate}} จะได้ 1 เหรียญ
Most Mora equipment can be recycled for {{Item List2|id=6380|item=3 Mora Coins}} each. The exceptions are the {{Item List2|id=15036|item=Ur's Plate}} and {{Item List2|id=2887|item=Nab Ring}}, which can only be exchanged for {{Item List2|id=6380|item=1 Mora Coin}} each.
 
There is no limit to how many items you can exchange a day, and you can sell Mora artifacts using any character.


=Master of Enchants (Recycle Mora Equipment)=
=Master of Enchants (Recycle Mora Equipment)=

Revision as of 09:54, 26 May 2020

NPC ที่ใช้แลกของและ Enchant

Master of Artifacts

Master of Artifacts /navi mora 145/98 เป็น NPC ที่ใช้แลกอุปกรณ์ต่าง ๆ ของ Arch Bishop, Warlock, Ranger, Guillotine Cross และ Rune Knight โดยใช้ 6380.png 10 Mora Coins ต่อชิ้น

Note: ของบางอย่างตกจาก Monster ดูได้จากตาราง

Note: อัตรา Drop ยังไม่ * Rate Server

Trade Mora Artifacts

Arch Bishop

Arch Bishop Mora Artifacts
Image Name Description Monster Drop
2864.gif 2864.png Light of Cure An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint.

VIT +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to Highness Heal.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel (0.5%)
2865.gif 2865.png Seal of Cathedral A thick ring mounted with a purple stone, given to a training priest.

INT +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to Coluseo Heal.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel (0.5%)
2866.gif 2866.png Ring of Archbishop A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader.

DEX +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to the effectiveness of healing skills.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel (0.5%)
2471.gif 2471.png Shoes of Affection

Decreases tolerance to all races by 10%
Increases tolerance to Demihumans by 10%
MaxHP +500
Type: Shoes
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

2472.gif 2472.png Shoes of Judgement

MaxSP +150
Increases Judex damage by 30%
Increases SP consumption of Judex by 40.
Type: Shoes
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

2569.gif 2569.png Shawl of Affection

Perfect Dodge +5
Has a chance of casting Renovatio Level 1 while being physically or magically attacked.
Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

2570.gif 2570.png Shawl of Judgement

Flee +5
Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.
Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

15029.gif 15029.png Robe of Affection

Blesses the wearer with the Holy Property
Decreases SP Consumption of Clementia by 50
INT +1, MDEF +10
Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat (0.5%)
15030.gif 15030.png Robe of Judgement

Blesses the wearer with the Shadow Property
STR +1 , INT +1, MDEF +10
Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to any other element by 10%
Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat (0.5%)
1657.gif 1657.png Wand of Affection [2] A Staff that radiates concern for the welfare of others.

Adds 10% Heal Bonus.
MATK +160, INT +2
If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20.
Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus.
Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop

16013.gif 16013.png Mace of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil.

Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds.
MATK +180, STR +1, INT +1.
If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 15%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.
Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop

2156.gif 2156.png Bible of Promise(1st Vol.) [1] An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.

Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20.
Type: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop

Warlock

Warlock Mora Artifacts
Image Name Description Monster Drop
2467.gif 2467.png Golden Rod Shoes A pair of golden long boots imbued with power of wind.

MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.
Type: Shoes
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

2468.gif 2468.png Aqua Shoes A pair of sea-blue long boots imbued with power of water.

MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.
Type: Shoes
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

2469.gif 2469.png Crimson Shoes A pair of red long boots imbued with power of fire.

MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%
Type: Shoes
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

2470.gif 2470.png Forest Shoes A pair of turquoise long boots imbued with power of earth.

MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%
Type: Shoes
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

2859.gif 2859.png Golden Rod Orb A golden crystal ball imbued with power of wind.

INT +1, MDEF +2.
Increases resistance to wind attacks by 15%.
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Axe Kobold (0.5%)
2860.gif 2860.png Aqua Orb A sea-blue crystal ball imbued with power of water.

INT +1, MDEF +2.
Increases resistance to water attacks by 15%.
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Gazeti (0.5%)
2861.gif 2861.png Crimson Orb A bloody crystal ball imbued with power of fire.

INT +1, MDEF +2.
Increases resistance to fire attacks by 15%
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Diabolic (0.5%)
2862.gif 2862.png Forest Orb A green crystal ball imbued with power of earth.

INT +1, MDEF +2.
Increases resistance to earth attacks by 15%
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Naga (0.5%)
15025.gif 15025.png Golden Rod Robe An ornate golden robe imbued with power of winds.

INT +1, MDEF +10.
Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock

Hill Wind (0.5%)
15026.gif 15026.png Aqua Robe An elegant blue robe imbued with power of water.

INT +1, MDEF +10.
Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock

Snowier (0.5%)
15027.gif 15027.png Crimson Robe An elaborate red robe imbued with power of fire.

INT +1, MDEF +10.
Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock

Lava Golem (0.5%)
15028.gif 15028.png Forest Robe A simple turquoise robe imbued with power of earth.

INT +1, MDEF +10.
Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock

Pinguicula (0.5%)
2007.gif 2007.png Golden Rod Staff [2] A magic staff charged with whirling power of wind.

Increases the effectiveness of Jupitel Thunder by 12%.
INT +3, MATK +230
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock

2008.gif 2008.png Aqua Staff [2] A magic staff charged with freezing power of water.

Increases the effectiveness of Cold Bolt and Frost Diver by 10%.
INT +3, MATK +230
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock

2009.gif 2009.png Crimson Staff [2] A magic staff charged with blazing power of fire.

Increases the effectiveness of Fire Bolt and Fire Ball by 10%.
INT +3, MATK +230
When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 40%, the effectiveness of all the water spells is decreased by 30%, and resistance to water attacks is decreased by 50%.
Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock

2010.gif 2010.png Forest Staff [2] A magic staff charged with massive power of earth.

Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.
INT +3, MATK +230
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock

Rune Knight

Rune Knight Mora Artifacts
Image Name Description Monster Drop
2475.gif 2475.png Ur's Greaves [1] Greaves made by purifying an Ur Rune.

MaxSP +40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.
Class: Shoes
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

2476.gif 2476.png Peuz's Greaves [1] Greaves made by purifying a Peuz Rune.

MaxSP +40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.
Class: Shoes
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

2574.gif 2574.png Ur's Manteau A manteau created by Ur Runestones

MaxHP +2%, Increases tolerance to Neutral property attacks by 10%.
Class: Garment
Defense: 20
Weight: 60
Required Level: 100
Job: Rune Knight

2575.gif 2575.png Peuz's Manteau A manteau created by refining Peuz Runestones

FLEE +10, CRI +10.
Class: Garment
Defense: 16
Weight: 60
Required Level: 100
Job: Rune Knight

15036.gif 15036.png Ur's Plate Armor created by purifying Ur runestones.

MDEF +10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.
Ur's armor set
If worn with Ur's Greaves, Manteau, and Seal,
MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1
Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Khalitzburg (5%)
15037.gif 15037.png Peuz's Plate Armor created by purifying Peuz runestones.

MDEF +10.
ATK +20, FLEE +17.
If worn with Peuz Greaves, Manteau and accessory,
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.
Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Raydric (0.5%)
2883.gif 2883.png Ur's Seal [1] A seal created by refining an Ur Runestone

MaxHP +2%,
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.
Class: Accessory
Defense: 4
Weight: 20
Required Level: 100
Job: Rune Knight

Isilla (0.5%), [1]
2884.gif 2884.png Peuz's Seal [1] A seal created by refining a Peuz Runestone

ATK +20, MaxSP +20.
Class: Accessory
Defense: 3
Weight: 20
Required Level: 100
Job: Rune Knight

Skogul (0.5%), Frus (0.5%)

Guillotine Cross

Guillotine Cross Mora Artifacts
Image Name Description Monster Drop
2477.gif 2477.png Sapha Shoes [1] Shoes that have long been known to be from the world of darkness.

LUK +3, MaxSP +30.
Class: Shoes
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

2478.gif 2478.png Nab Shoes [1] An assassin's famous historical relic.

FLEE +3, INT +2.
Class: Shoes
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

2577.gif 2577.png Sapha Hood A manteau that contains the reliquary remains of an ancient Assassin

FLEE +12, Inflict 1% more damage with Critical attacks per refine level.
Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

2578.gif 2578.png Nab Hood An ancient relic that belonged to an unknown Assassin

Increases Flee and Attack Power per refine level times 2
Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

15038.gif 15038.png Sapha's Cloth [1] Armor that contains the reliquary remains of an ancient Assassin.

LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.
Sapha's Set
Sapha Shoes
Sapha Hood
Sapha Ring
Flee +10, Critical +15, Critical damage +40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Loli Ruri (0.5%)
15039.gif 15039.png Nab's Cloth [1] An assassin's famous historical relic.

STR +2, INT +2.
[+ Nab Shoes, Nab Hood, Nab Ring]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.
If base STR is 120, +30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Dullahan (0.5%)
2886.gif 2886.png Sapha Ring A ring that has long been known to be from the world of darkness.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross

Zombie Slaughter (1%)
2887.gif 2887.png Nab Ring An assassin's famous historical relic

ATK +10, MATK +20.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross

Ragged Zombie (5%)

Ranger

Ranger Mora Artifacts
Image Name Description Monster Drop
2479.gif 2479.png White Wing Boots [1] Shoes of the brilliant archer guild known as Icarus.

AGI +2.
Reduces the SP cost of Aimed Bolt by 10.
Class: Shoes
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

2480.gif 2480.png Black Wing Boots [1] An ancient artifact that helps maintain clear mental focus.

INT +2, MaxSP +5%.
Class: Shoes
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

2580.gif 2580.png White Wing Manteau A manteau from an archer guild known as Icarus

AGI +2, FLEE +10,
Has a chance of activating FLEE +20 for 7 seconds while physically attacking.
Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

2581.gif 2581.png Black Wing Manteau A cloak that helps maintain clear mental focus.

INT +2.
Adds perfect dodge +1 for every refine level above level 6.
Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

15042.gif 15042.png White Wing Suits [1] Armor of the brilliant archer guild known as Icarus.

Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.
If worn with garment, shoes, and accessory,
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Anubis (1%)
15043.gif 15043.png Black Wing Suits [1] An ancient armor that helps maintain clear mental focus.

INT +2,
Increases Atk by 3x refine level.
If worn with garment, shoes, and accessory,
MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20%
Decreases attack damage by 30% and, ASPD - 7.
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Luciola Vespa (0.5%)
2890.gif 2890.png White Wing Brooch An accessory that belonged to a famous warrior from the 'Icarus Guild'.

DEX +2,
Ranged Attack Damage +3%
Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger

[2], [3]
2891.gif 2891.png Black Wing Brooch Black wings to help maintain clear mental focus.

INT +2, Perfect Dodge +3.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger

Red Ferus (0.5%), Green Ferus (0.5%)

Empowering

  • Empower ของ Arch Bishop และ Warlock ถูกย้ายจาก NPC เดิมมาทำที่ตัวนี้ โดยใช้แค่ อาวุธ +7 ไม่จำเป็นต้องมี Enchant


The Warlock and Arch Bishop weapons can be enhanced into empowered forms. To receive an empowered weapon, you must have the corresponding base weapon's refine level at +7 or higher.

When empowering, the weapon will lose its refine level, cards and enchants, and the level requirement will increase from 100 to 130.

Compared to their base weapons, empowered weapons have only 1 card slot as opposed to 2, but have higher weapon MATK and/or ATK, stronger effects and access to a better set of enchants. Empowered weapons also have an additional enchant category available if refined to +9 or higher.

Empowered Mora Weapons
Image Name Description Enchants Available
Template:Illust 1660.png Protection Staff II [1] A Staff that radiates concern for the welfare of others.

Adds 20% Heal Bonus.
MATK +180, INT +4.
If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50.
Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus.
Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 4
Required Level: 130
Jobs: Archbishop

Healer

At +9 or higher: Spell Ability 1

Template:Illust 16018.png Empowered Mace of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil.

Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds.
MATK +180, STR +2, INT +2.
If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 30%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.
Class: Mace
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 130
Jobs: Arch Bishop

Attack

At +9 or higher: Spell Ability 1

Template:Illust 2011.png Empowered Golden Rod Staff [1] A magic staff charged with massive power of wind.

Increase Jupitel Thunder damage by 30%.
INT +5, MATK +270
If worn with Golden Robe, Golden Shoes, and Golden Orb Increase Wind Magic damage by 60%.
Lower Earth Magic damage by 60% and resistance to Earth by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Element: Wind
Weapon Level: 4
Required Level: 130
Job: Warlock

Spell Ability 1

At +9 or higher: Spell Ability 2

Template:Illust 2012.png Empowered Aqua Staff [1] A magic staff charged with freezing power of water.

Increases the effectiveness of Cold Bolt and Frost Diver by 30%.
INT +5, MATK +270
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 60%, the effectiveness of all the wind spells is decreased by 60%, and resistance to wind attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Element: Water
Weapon Level: 4
Required Level: 130
Job: Warlock

Spell Ability 1

At +9 or higher: Spell Ability 2

Template:Illust 2013.png Empowered Crimson Staff [1] A magic staff charged with blazing power of fire.

Increases the effectiveness of Fire Bolt and Fire Ball by 30%.
INT +5, MATK +270
When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 60%, the effectiveness of all the water spells is decreased by 60%, and resistance to water attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Element: Fire
Weapon Level: 4
Required Level: 130
Job: Warlock

Spell Ability 1

At +9 or higher: Spell Ability 2

Template:Illust 2014.png Empowered Forest Staff [1] A magic staff charged with massive power of earth.

Increases the effectiveness of Earth Spike and Heaven's Drive by 30%.
INT +5, MATK +270
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 60%, the effectiveness of all the fire spells is decreased by 60%, and resistance to fire attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Element: Earth
Weapon Level: 4
Required Level: 130
Job: Warlock

Spell Ability 1

At +9 or higher: Spell Ability 2

Recycling

  • สามารถ Recycle อุปกรณ์ของเมือง Mora ได้ โดยจะได้ชิ้นละ 3 เหรียญ ยกเว้น , Nab Ring และ Ur's Plate จะได้แค่ 1

อุปกรณ์ของเมือง Mora ที่เหลือหรือได้มาเยอะเกินสามารถนำมา Recycle เป็น 6380.png Mora Coins ได้ โดยจะได้ชิ้นละ 3 เหรียญ ยกเว้น 15042.png White Wing Suits , 2887.png Nab Ring และ 15036.png Ur's Plate จะได้ 1 เหรียญ

Master of Enchants (Recycle Mora Equipment)

  • NPC อื่น ๆ ที่เกี่ยวข้องกับการแลกของ, แลกเหรียญ, Empower, Enchant ของเมืองนี้ยกเลิกทั้งหมด รวมออกมาเป็น NPC 2 ตัวด้านล่าง
  • Master of Enchanter (mora,151,98)
    • เป็น NPC Enchant และ ถอด Enchant ของ Arch Bishop, Warlock, Ranger, Guillotine Cross และ Rune Knight
    • ใช้ 1 Mora Coin ในการ Enchant ไม่คิดเงิน Zeny หากพลาดของไม่แตก ออฟเก่าไม่หาย
    • ถอด Enchant ได้โดยตี + ไม่หาย และการ์ดที่ใส่อยู่ไม่หาย โดยการถอดจะเป็นการถอดทั้งหมด ทุก slot เลือกไม่ได้ ค่าใช้จ่ายดังนี้
      • ใช้ 10 Mora Coin ในการถอด Enchant โดยของไม่แตก 100%
      • ใช้ 1 Mora Coin ในการถอด Enchant มีโอกาสของแตก 20%
  • รายละเอียดการ Enchant ค่าสุ่มต่าง ๆ ตัวไหน drop อะไรบ้าง ดูได้จากในนี้ทั้งหมด https://www.novaragnarok.com/wiki/Mora_Equipment