Master of Artifacts/navi mora 147/98 เป็น NPC ที่ขายของต่าง ๆ ของเมืองโดยใช้ 10 Mora Coins ต่อชิ้น
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Note: อัตรา Drop ยังไม่ * Rate Server
Arch Bishop
Arch Bishop Mora Artifacts
Image
Name
Description
Monster Drop
Light of Cure
An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint.
VIT +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to Highness Heal.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop
A thick ring mounted with a purple stone, given to a training priest.
INT +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to Coluseo Heal.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop
A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader.
DEX +2, Increases the effectiveness of healing skills by 2%.
Allows the user to enchant items with effects related to the effectiveness of healing skills.
Type: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop
Decreases tolerance to all races by 10%
Increases tolerance to Demihumans by 10%
MaxHP +500
Type: Shoes
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop
Shoes of Judgement
MaxSP +150
Increases Judex damage by 30%
Increases SP consumption of Judex by 40.
Type: Shoes
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop
Shawl of Affection
Perfect Dodge +5
Has a chance of casting Renovatio Level 1 while being physically or magically attacked.
Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop
Shawl of Judgement
Flee +5
Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.
Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop
Robe of Affection
Blesses the wearer with the Holy Property
Decreases SP Consumption of Clementia by 50
INT +1, MDEF +10
Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop
Blesses the wearer with the Shadow Property
STR +1 , INT +1, MDEF +10
Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to any other element by 10%
Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop
A Staff that radiates concern for the welfare of others.
Adds 10% Heal Bonus.
MATK +160, INT +2
If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20.
Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus.
Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop
Mace of Judgement [2]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds.
MATK +180, STR +1, INT +1.
If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 15%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.
Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop
Bible of Promise(1st Vol.) [1]
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20.
Type: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop
Warlock
Warlock Mora Artifacts
Image
Name
Description
Monster Drop
Golden Rod Shoes
A pair of golden long boots imbued with power of wind.
INT +1, MDEF +2.
Increases resistance to wind attacks by 15%.
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock
A sea-blue crystal ball imbued with power of water.
INT +1, MDEF +2.
Increases resistance to water attacks by 15%.
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock
INT +1, MDEF +2.
Increases resistance to fire attacks by 15%
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock
INT +1, MDEF +2.
Increases resistance to earth attacks by 15%
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.
Type: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock
INT +1, MDEF +10.
Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock
INT +1, MDEF +10.
Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock
INT +1, MDEF +10.
Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock
A simple turquoise robe imbued with power of earth.
INT +1, MDEF +10.
Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.
Type: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock
A magic staff charged with whirling power of wind.
Increases the effectiveness of Jupitel Thunder by 12%.
INT +3, MATK +230
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock
Aqua Staff [2]
A magic staff charged with freezing power of water.
Increases the effectiveness of Cold Bolt and Frost Diver by 10%.
INT +3, MATK +230
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock
Crimson Staff [2]
A magic staff charged with blazing power of fire.
Increases the effectiveness of Fire Bolt and Fire Ball by 10%.
INT +3, MATK +230
When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 40%, the effectiveness of all the water spells is decreased by 30%, and resistance to water attacks is decreased by 50%.
Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock
Forest Staff [2]
A magic staff charged with massive power of earth.
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.
INT +3, MATK +230
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.
Type: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock
Rune Knight
Rune Knight Mora Artifacts
Image
Name
Description
Monster Drop
Ur's Greaves [1]
Greaves made by purifying an Ur Rune.
MaxSP +40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.
Class: Shoes
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight
Peuz's Greaves [1]
Greaves made by purifying a Peuz Rune.
MaxSP +40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.
Class: Shoes
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight
MDEF +10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.
Ur's armor set
If worn with Ur's Greaves, Manteau, and Seal,
MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1
Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight
MDEF +10.
ATK +20, FLEE +17.
If worn with Peuz Greaves, Manteau and accessory,
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.
Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight
A manteau that contains the reliquary remains of an ancient Assassin
FLEE +12, Inflict 1% more damage with Critical attacks per refine level.
Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross
Nab Hood
An ancient relic that belonged to an unknown Assassin
Increases Flee and Attack Power per refine level times 2
Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross
Sapha's Cloth [1]
Armor that contains the reliquary remains of an ancient Assassin.
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.
Sapha's Set
Sapha Shoes
Sapha Hood
Sapha Ring
Flee +10, Critical +15, Critical damage +40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross
STR +2, INT +2.
[+ Nab Shoes, Nab Hood, Nab Ring]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.
If base STR is 120, +30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross
AGI +2, FLEE +10,
Has a chance of activating FLEE +20 for 7 seconds while physically attacking.
Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger
Black Wing Manteau
A cloak that helps maintain clear mental focus.
INT +2.
Adds perfect dodge +1 for every refine level above level 6.
Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger
White Wing Suits [1]
Armor of the brilliant archer guild known as Icarus.
Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.
If worn with garment, shoes, and accessory,
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.
Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger